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    Mar 10, 2010

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    Feb 19, 2010

    By popular request, here we present a re-usable User Control containing the Liquid RichTextBox along with the most common formatting functions included.

  • Silverlight 3 Controls V5.2.7 Released
    Feb 19, 2010

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  • Silverlight 3 Controls V5.2.6 Released
    Feb 04, 2010

    This release includes some minor fixes for several forum posts. Please see the notes on the download page for full details on what has changed.

Tree View Control

This free Tree view control developed by vectorlight.net for Microsoft's Silverlight technology is a dynamic and highly customizable control for displaying and navigating tree structures, such as a file system, web site, or any other nested structure both client-side or server-side.

To use the TreeView control you will need to add a reference to Liquid.TreeView.dll in your project.

If you are using Silverlight 4 there is an example demonstrating how to use the TreeView to display a client-side file system treeview.


How to Use the Tree Control In XAML Only

In your XAML ensure you have a reference to the Liquid.TreeView.dll in the UserControl tag at the top.  To use the tree control on your Silverlight page and have it be populated completely in XAML:

<UserControl x:Class="TreeViewXAML.Page"
    xmlns="http://schemas.microsoft.com/client/2007"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:liquidTreeView="clr-namespace:Liquid;assembly=Liquid.TreeView"
    Width="400" Height="300">
    <Grid x:Name="LayoutRoot" Background="White" VerticalAlignment="Top" HorizontalAlignment="Left">
        <liquidTreeView:Tree x:Name="officeTree" Canvas.Top="295" Canvas.Left="200" EnableCheckboxes="true" EnableDragAndDrop="false" Width="300" Height="151" Margin="4">
            <liquidTreeView:Node ID="0" Title="Offices" Icon="images/folder.png" IconExpanded="images/folderOpen.png">
                <liquidTreeView:Node ID="1" Title="Cheshire" Icon="images/folder.png" IconExpanded="images/folderOpen.png">
                    <liquidTreeView:Node ID="10" Title="Chester" Icon="images/doc.png" />
                    <liquidTreeView:Node ID="11" Title="Stockport" Icon="images/doc.png" />
                </liquidTreeView:Node>
                <liquidTreeView:Node ID="2" Title="Dorset" Icon="images/folder.png" IconExpanded="images/folderOpen.png">
                    <liquidTreeView:Node ID="20" Title="Bournemouth" Icon="images/doc.png" />
                    <liquidTreeView:Node ID="21" Title="Poole" Icon="images/doc.png" />
                    <liquidTreeView:Node ID="21" Title="Weymouth" Icon="images/doc.png" />
                </liquidTreeView:Node>
                <liquidTreeView:Node ID="3" Title="Devon" Icon="images/folder.png" IconExpanded="images/folderOpen.png">
                    <liquidTreeView:Node ID="30" Title="Plymouth" Icon="images/doc.png" />
                </liquidTreeView:Node>
                <liquidTreeView:Node ID="4" Title="Hampshire" Icon="images/folder.png" IconExpanded="images/folderOpen.png">
                    <liquidTreeView:Node ID="40" Title="Portsmouth" Icon="images/doc.png" />
                    <liquidTreeView:Node ID="41" Title="Southampton" Icon="images/doc.png" />
                </liquidTreeView:Node>
                <liquidTreeView:Node ID="5" Title="Lancashire" Icon="images/folder.png" IconExpanded="images/folderOpen.png">
                    <liquidTreeView:Node ID="50" Title="Blackburn" Icon="images/doc.png" />
                    <liquidTreeView:Node ID="51" Title="Lancaster" Icon="images/doc.png" />
                </liquidTreeView:Node>
            </liquidTreeView:Node>
        </liquidTreeView:Tree>
    </Grid>
</UserControl>


As you can see from above the tree and all it's child nodes are defined in the XAML which is great for simple, non-dynamic trees but what about displaying a structure from a web-service?  That's where populating using C# comes in.


Populating a Tree Using C#

This method of populating a treeview control using C# is used for more advanced structures, such as those whose nodes cannot be determined at design time.

As before, ensure you have a reference to the Liquid.dll in the UserControl tag at the top, in our XAML we only declare the tree object:

<UserControl x:Class="TreeViewProgrammatic.Page"
    xmlns="http://schemas.microsoft.com/client/2007"
    xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
    xmlns:liquidTreeView="clr-namespace:Liquid;assembly=Liquid.TreeView"
    Width="400" Height="300">
    <Grid x:Name="LayoutRoot" Background="White" VerticalAlignment="Top" HorizontalAlignment="Left">
        <liquidTreeView:Tree x:Name="testTree" Canvas.Top="295" Canvas.Left="200" EnableCheckboxes="true" EnableDragAndDrop="false" Width="200" Height="151" Margin="4" Populate="Tree_Populate" Drop="Tree_Drop" NodeClick="Tree_NodeClick" />
    </Grid>
</UserControl>


In your C# code behind file you can refer to your Tree using testTree.  The Silverlight Tree has several properties for controlling its behaviour, these can be found on the Tree Properties reference page.

using System;
using System.Collections.ObjectModel;
using System.Linq;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Animation;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;

using Liquid;

namespace TreeViewProgrammatic
{
    public partial class Page : UserControl
    {
        private bool _rootBuilding = true;

        public Page()
        {
            InitializeComponent();

            testTree.BuildRoot();
        }

        void testTree_NodeCheckChanged(object sender, TreeEventArgs e)
        {
        }

        private void Tree_NodeClick(object sender, EventArgs e)
        {
            // TODO: Do something here when a node has been selected
        }

        private void Tree_Drop(object sender, TreeEventArgs e)
        {
            e.DropAction = Tree.DropActions.InsertBefore;
        }

        private void Tree_Populate(object sender, TreeEventArgs e)
        {
            ObservableCollection<Node> nodes = (sender is Tree ? ((Tree)sender).Nodes : ((Node)sender).Nodes);

            if (_rootBuilding)
            {
                nodes.Add(new Node("0", "My Documents", true, "images/folder.png", "images/folderOpen.png"));
                _rootBuilding = false;
            }
            else
            {
                switch (e.ID)
                {
                    case "0":
                        nodes.Add(new Node("1", "My Music", true, "images/folder.png", "images/folderOpen.png") { IsEnabled = false });
                        nodes.Add(new Node("2", "My Pictures", true, "images/folder.png", "images/folderOpen.png"));
                        nodes.Add(new Node("3", "My Videos", true, "images/folder.png", "images/folderOpen.png"));
                        nodes.Add(new Node("8", "Connect.xls", false, "images/xls.png"));
                        nodes.Add(new Node("6", "Latest.doc", false, "images/doc.png"));
                        nodes.Add(new Node("7", "Light.doc", false, "images/doc.png"));
                        nodes.Add(new Node("4", "Listing.pdf", false, "images/pdf.png"));
                        nodes.Add(new Node("5", "Update.pdf", false, "images/pdf.png") { IsEnabled = false });
                        break;
                    case "1":
                        nodes.Add(new Node("10", "Downloads", true, "images/folder.png", "images/folderOpen.png"));
                        nodes.Add(new Node("11", "Favourites", true, "images/folder.png", "images/folderOpen.png"));
                        nodes.Add(new Node("12", "Recent", true, "images/folder.png", "images/folderOpen.png"));
                        nodes.Add(new Node("13", "Track 01.mp3", false, "images/mp3.png"));
                        nodes.Add(new Node("14", "Track 02.mp3", false, "images/mp3.png"));
                        nodes.Add(new Node("15", "Track 03.mp3", false, "images/mp3.png"));
                        nodes.Add(new Node("16", "Track 04.mp3", false, "images/mp3.png"));
                        nodes.Add(new Node("17", "Track 05.mp3", false, "images/mp3.png"));
                        nodes.Add(new Node("18", "Track 06.mp3", false, "images/mp3.png"));
                        nodes.Add(new Node("19", "Track 07.mp3", false, "images/mp3.png"));
                        break;
                    case "10":
                        nodes.Add(new Node("16", "Track 04.mp3", false, "images/mp3.png"));
                        nodes.Add(new Node("17", "Track 05.mp3", false, "images/mp3.png"));
                        nodes.Add(new Node("18", "Track 06.mp3", false, "images/mp3.png"));
                        nodes.Add(new Node("19", "Track 07.mp3", false, "images/mp3.png"));
                        break;
                    case "11":
                        nodes.Add(new Node("13", "Track 01.mp3", false, "images/mp3.png"));
                        nodes.Add(new Node("14", "Track 02.mp3", false, "images/mp3.png"));
                        nodes.Add(new Node("15", "Track 03.mp3", false, "images/mp3.png"));
                        nodes.Add(new Node("18", "Track 06.mp3", false, "images/mp3.png"));
                        nodes.Add(new Node("19", "Track 07.mp3", false, "images/mp3.png"));
                        break;
                    case "12":
                        nodes.Add(new Node("14", "Track 02.mp3", false, "images/mp3.png"));
                        nodes.Add(new Node("15", "Track 03.mp3", false, "images/mp3.png"));
                        nodes.Add(new Node("16", "Track 04.mp3", false, "images/mp3.png"));
                        nodes.Add(new Node("18", "Track 06.mp3", false, "images/mp3.png"));
                        nodes.Add(new Node("19", "Track 07.mp3", false, "images/mp3.png"));
                        break;
                    case "2":
                        nodes.Add(new Node("13", "Image 1.gif", false, "images/gif.png"));
                        nodes.Add(new Node("14", "Image 2.gif", false, "images/gif.png"));
                        nodes.Add(new Node("15", "Image 3.gif", false, "images/gif.png"));
                        nodes.Add(new Node("16", "Image 4.gif", false, "images/gif.png"));
                        nodes.Add(new Node("17", "Image 5.gif", false, "images/gif.png"));
                        nodes.Add(new Node("18", "Image 6.gif", false, "images/gif.png"));
                        nodes.Add(new Node("19", "Image 7.gif", false, "images/gif.png"));
                        break;
                    case "3":
                        nodes.Add(new Node("13", "Video 01.mp4", false, "images/mp4.png"));
                        nodes.Add(new Node("14", "Video 02.mp4", false, "images/mp4.png"));
                        nodes.Add(new Node("15", "Video 03.mp4", false, "images/mp4.png"));
                        nodes.Add(new Node("16", "Video 04.mp4", false, "images/mp4.png"));
                        nodes.Add(new Node("17", "Video 05.mp4", false, "images/mp4.png"));
                        nodes.Add(new Node("18", "Video 06.mp4", false, "images/mp4.png"));
                        nodes.Add(new Node("19", "Video 07.mp4", false, "images/mp4.png"));
                        break;
                }
            }
        }
    }
}


Please Note: You will need to ensure the image URL's are valid, the controls download zip contains the images you need here.

Example Silverlight Tree View:

Silverlight Tree Control

Latest Forum Posts

Here are latest posts from around the forums, if you have a question about any of the Liquid controls you can get your answers in the Forum.

Hi,


I want to set the selected node in my treeview by the programm. I tried the following:


testTree.SetSelected(testTree.Selected);


So just select the selected Node again to invoke the function private void Tree_NodeClick(object sender, TreeEventArgs e)


But I get the error: Message: Unhandled Error in Silverlight 2 Application Object reference not set to an instance of an object.   at SLApp2.MainPage.Tree_NodeClick(Object sender, TreeEventArgs e)   at Liquid.Tree.RaiseEvent(TreeEventHandler handler, Object sender, TreeEventArgs args)   at Liquid.Tree.set_Selected(Node value)   at Liquid.Tree.SetSelected(Node node)


Anbody an idea how to just invoke the Tree_NodeClick function again for the selected node?


bilik

dan posted on treeview drag and drop

Hi,


Unfortunately not, the TreeView supports only drag and drop, the dragging node cannot be copied.


Thanks!

charly posted on GotFocus

GotFocus is not working...

i am doing the "node selection" event via MouseleftButtonDown, but as you knw there are many ways to have the focus. in a Node, i thing a NodeSelected event should be placed..

Greetings

The problems is that when i add a new Node to the existing node all the NodeExpand Event becames null, the workaround can be (and that's the way i am doing it now to set the NodeExpand at the end of the process, so no new nodes will be in the Nodes collection and the eventhandler will not be updated to null...

ericstremblay posted on Error with nodes name.

OK, using T.Clear() instead of T.Nodes.Clear() fixed the issue in my application.  Thank you!!

Hi,


Not at this time.  We may add some mechanism for copying only a single node, but as  nodes can contain other nodes, the process or cloning a node is too large at this time.


Thanks!

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